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The Sheriff’s Lockbox

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Devlog

  • Devlog 4: Walk Cycle
    September 17, 2025 by SlyNova Games
    Initial Research / Inspiration: Reference Images: Reference Videos: Sketch: Oliver ~ Walk Cycle - [10 Frames] Principles Applied: I decided to use follow-through, overlapping, and secondary action . I... Continue reading
  • Devlog 3: Frame to Frame
    September 10, 2025 by SlyNova Games
    Faucet Dripping - [10 Frames] (Technique: Slow-In and Slow-Out ) Tumbleweed Rolling - [8 Frames] Frame-to-frame Process/Reflection: The two objects I decided to do frame-to-frame were a faucet leaking... Continue reading
  • Devlog 2: Setting
    August 31, 2025 by SlyNova Games
    Western Town 3 Potential Animations The Background Process/Reflection: Since my game is going to be based on a western theme , I tried to make a western town when creating the background. Some of the... Continue reading
  • Devlog 1: Prepping First Animations in Piskel
    August 24, 2025 by SlyNova Games
    Oliver ~ Standing Still & Blinking IDLE - [2 Frames] Oliver ~ Walking Left & Right - [2 Frames] CowboyNPC1 ~ Talking - [2 Frames] Cactus ~ Dancing - [7 Frames] The Animation Process/Reflection : When... Continue reading
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